top of page

opportunity recognition

Made for Prof. Christopher Mumford's Design Thinking course at the Kenan-Flagler Business School, "The Next Play" is a reading deck that explains the changing landscape of sports viewership in the United States, identifies new sports leagues capitalizing on what I call the "clip economy," and gives an outlook on how we'll see sports transform in the next few years.

 

This project displays my ability to research growth trends, communicate market innovations to a general audience, and work with a team to create a consumable report with dynamic elements. Enjoy!​

 

"One of the best presentations of the year. Great design. Content and analysis is first rate. Nice to see where the ball is going to be. Bravo!"

- C. Mumford

discovery

Bus+ looks to transform bus ridership in Chapel Hill by allowing commuters to earn rewards just for hopping on the bus! It aims to offer a self-service reward system that encourages typical car-drivers and all of Chapel Hill to take a seat as a passenger in our town’s bus service!

​

Our reward options aim to resonate with many of Chapel Hill’s 60,000+ residents, offering anyone a new reason to make use of Chapel Hill’s fare-free public transportation!

​

Over 90% of survey respondents (n=54) said they would be willing to share their location with Bus+ for personalized, nearby rewards!​

This deck outlines Bus+'s discovery process; questions that guided the design process, surveys of UNC students' bus ridership habits, and an initial and iterated prototype after focus group testing. 

program development

In the summer of 2023, Brooklyn Arts Council asked me to develop an apprenticeship program for the non-profit. I spent weeks interviewing leaders from each department to understand how BAC's mission and values could ground the creation of a development program for undergraduate students. 

​

This first-day orientation deck represents the beginning of the apprenticeship: introducing the cohort, restating BAC's mission, overviewing the rotation, and introducing a capstone project that engages BAC apprentices with local art and allows them to be co-creators of an art piece of their own. 

​

Though cost prohibited the roll-out of the program in 2024, BAC Director Rasu Jilani continues to be a strong backer, and is in talks with constituents to roll it out as early as 2026!

r-gori bot, a teacher resource

Meet R-gori Bot, a revolutionary intelligent tutoring system (ITS) I designed while servicing Carborro High School in the

Spring of 2024 to transform how teachers craft

individualized education plans (IEPs) for exceptional children.

 

The Bot integrates Notari and Syverson's Revised Goals and Objectives Rating Instrument and natural language processing to provide real-time, tailored feedback to teachers on the IEP goals they're making for their students. Pre-established criteria ensures feedback is focused, consistent, and aligned with federal standards.  

 

What sets R-GORI Bot apart — its ability to scaffold the IEP creation process, guiding educators through manageable steps, keeping their zone of proximal development in mind.

R-GORI Bot's Configuring Prompt

R-GORI Bot's Configuring Prompt

promptly, an ai-literacy game

Managing Cognitive Load with Prompt.ly.png

Promptly is an AI-literacy game I've been developing under the guidance of Ha Nguyen, Ph.D during my tenure in the MEITE program. 

 

Promptly teaches players the essentials of prompt engineering — a skill at the heart of effective human-AI interaction.

 

In the Fall semester of 2024 for Dr. Keith Sawyer's Introduction to the Learning Sciences, I leveraged empirical learning science research to design key features that would reduce the cognitive load inherent to someone learning how to play the game. 

​

This poster describes my design iteration process, and displays how I engage with research that describes and examines cognitive load theory in action.  â€‹

bottom of page